Dannie Dlya Shadow Fight 2 Akt 2 Tajnij Putj
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Shadow has to defeat Hermit and his 5 bodyguards to collect the Green seal. Shadow fights them in the Hermit's School. The player must go through simple fights in 24 stages one by one with a maximum of 3 rounds each and must win two rounds in each stage to score a victory. Winning rewards the player with gold coins and XP. It takes place on a bridge, during night. Is unlocked after completing six stages of tournament.
It takes place in front of a gate. The player must go through fights with altered rules and conditions in 24 stages one by one with a maximum of 3 rounds each and must win two rounds in each stage to score a victory, unless otherwise enforced by the challenge rules. Winning rewards the player with gold coins and XP. Is a mode where the player fights many enemies at once, up to 10 enemies. The more enemies defeated, the more coins the player can get, and the higher the difficulty as well.
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This fight takes place in a forest. At the completion of round 10 the player is awarded the achievement 'Forester' for the completion of Survival in Act II. Reward for completion of each round is: • 200 coins • 430 coins • 680 coins • 960 coins • 1,270 coins • 1,610 coins • 1,970 coins • 2,360 coins • 2,780 coins • 3,220 coins Ascension. Is an exclusive game mode in Act II, unlocked after completing twelve tournament stages. It takes place near a statue inside a forest. To enter Ascension, players need 3 tickets, which can be obtained from duels.
There are five stages, with random rules applied in each stage. There is only one round in each stage. After winning a stage, players will be given a chance to test their luck by spinning a prize wheel, which contains the. Collecting the Monk Set will unlock the Mythical enchantment Tempest Rage. Is an exclusive game mode which tells the past of Sensei, narrated by Sensei himself. It is available only in the Special Edition, unlocked after completing three tournament stages.
In order to play Old Wounds in Act II, players need to complete the Old Wounds in Act I. The story in this part tells the story when Sensei and Prince confronts Hermit, which is suspected to have a shady bussiness with Prince's soldiers. Rewards are an amount of gems. It takes place in front of a giant dragon statue.
Enemy Equipment Difficulty Reward Lotus Weapon: Armor: None Helm: Custom Ranged Weapon: Throwing Daggers Normal 18 Gems Harbinger Weapon: Armor: Robe Helm: Conical Hat Ranged Weapon: Throwing Daggers Normal 18 Gems Hermit Weapon: (enchanted with Enfeeble) Armor: Robe (enchanted with Magic Recharge) Helm: Modified Conical Hat (enchanted with Magic Recharge) Ranged Weapon: Needles (enchanted with Enfeeble) Normal 21 Gems Storyline praises for his victory. Then, he tells the group about his disciple who left to try the new schools in 'the next town'. He says that the town (where Hermit's school is) is known for its fighting academies, and the group travels there. However, when they reach the town, finds the town in ruin and is distressed. He is shocked to find only one fighting school there. Shadow fights and wins. He reveals his malevolent intentions and his reason for training under Hermit.